MPRIS: Fix seek actions to correctly move the specified amount of time #782
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Hello!
This fixes the issue where MPRIS seek calls would cause cozy to skip ahead to the next chapter #781
Found that there was another function that basically already did what was needed for seeking in MPRIS, and thus co-opted and modified it to work for both purposes.
Perhaps it would be better to chase why self._player.position returns seemingly random numbers. However, it seemed more prudent to just reuse existing code for this purpose.
Let me know your thoughts, happy to throw this away and go a different direction.
(Disclaimer: I'm a newbie to contributing to open source)