This module has been deprecated together with Google Cloud Messaging, and it will not be maintained. If you want to add Firebase Cloud Messaging to your project, you should consider using TiFirebase
Android Titanium module to work easily with Google Cloud Messaging push notification service... and it's Parse and Parse Server compatible!
Unzip the latest release in your module directory and add to tiapp modules, or just type:
gittio install ti.goosh
In your tiapp.xml, insert
<property name="gcm.senderid">YOUR_SENDER_ID</property>
To get GCM sender ID:
- Open the Google Developers Console.
- If you haven't created an API project yet, click Create Project.
- Find your API project and click Project Name.
- You can find Project Number. You will use it as the GCM sender ID.
In your tiapp.xml, insert
<property name="ti.goosh.defaultChannel">YOUR_CHANNEL_NAME</property>
If your app crashes on launch, try adding these in your tiapp.xml.
<property name="ti.android.bug2373.disableDetection" type="bool">true</property>
<property name="ti.android.bug2373.finishfalseroot" type="bool">true</property>
<property name="ti.android.bug2373.restartDelay" type="int">500</property>
<property name="ti.android.bug2373.finishDelay" type="int">0</property>
<property name="ti.android.bug2373.skipAlert" type="bool">true</property>
<property name="ti.android.bug2373.message">Initializing</property>
<property name="ti.android.bug2373.title">Restart Required</property>
<property name="ti.android.bug2373.buttonText">Continue</property>
In your tiapp.xml
, in the node android > manifest > application, insert:
<meta-data android:name="com.google.android.gms.version" android:value="@integer/google_play_services_version" />
If you have an error at compile time, please first read this article to clarify your idea about this bug: https://medium.com/all-titanium/deal-with-titanium-modules-and-its-missing-support-for-android-multidex-546de5486d13#.wfo7v4akx.
Once done, visit the gps-jars
directory in this repository.
We kept the same syntax of Ti.Network
for iOS notifications, hope you like this choice :)
The behaviour is the same of iOS:
- if the app is in background, the standard OS view for incoming notifications is shown. If you click on that banner, the callback is invoked with the notification payload + the property
inBackground = true
. - if the app is in foreground, nothing is shown and you have to handle manually in the app (you can anyway override this behaviour).
var TiGoosh = require('ti.goosh');
TiGoosh.registerForPushNotifications({
// The callback to invoke when a notification arrives.
callback: function(e) {
var data = JSON.parse(e.data || '');
},
// The callback invoked when you have the device token.
success: function(e) {
// Send the e.deviceToken variable to your PUSH server
Ti.API.log('Notifications: device token is ' + e.deviceToken);
},
// The callback invoked on some errors.
error: function(err) {
Ti.API.error('Notifications: Retrieve device token failed', err);
}
});
TiGoosh.unregisterForPushNotifications();
// subscribe
TiGoosh.subscribe({
topic: "/topics/myTopic",
success: function(e) {
console.log("unsub done " + e);
},
error: function(e){
console.error("error")
}
})
// unsubscribe
TiGoosh.unsubscribe({
topic: "/topics/myTopic",
success: function(e) {
console.log("unsub done " + e);
},
error: function(e){
console.error("error")
}
})
It will return false if users have disabled notifications from the settings for the app, work from to API 19 (Android 4.4). Not work for android before API 19 (Android 4.4), return true.
TiGoosh.areNotificationsEnabled();
Trimethyl uses this module for its Notifications library. http://trimethyl.github.io/trimethyl/notifications.js.html#line155, so you can just type:
Notifications.subscribe();
to activate the notifications for both iOS / Android.
Property | Type | Description |
---|---|---|
remoteNotificationsEnabled | Boolean | Check if the notifications are registered with registerForPushNotifications . |
remoteDeviceUUID | String | Get the device token previously obtained. |
Due system limitations, currently the badge over the icon is supported only on Samsung and Sony devices. This is why there's no an "Android official method" to draw that badge, but only via private API.
gcm.setAppBadge(2);
Cancel all notifications
TiGoosh.cancelAll();
Cancel notification By id
TiGoosh.cancel(int id);
Cancel notification with tag and id
TiGoosh.cancelWithTag(String tag, int id);
The module sets the notification tray icon taking it from /platform/android/res/drawable-*/notificationicon.png
.
It should be flat (no gradients), white and face-on perspective.
NB: You have to generate the icon with all resolutions.
22 × 22 area in 24 × 24 (mdpi)
33 × 33 area in 36 × 36 (hdpi)
44 × 44 area in 48 × 48 (xhdpi)
66 × 66 area in 72 × 72 (xxhdpi)
88 × 88 area in 96 × 96 (xxxhdpi)
You can use this script to generate it once you put the icon in drawable-xxxhdpi/notificationicon.png
.
#!/bin/sh
ICON_SOURCE="app/platform/android/res/drawable-xxxhdpi/notificationicon.png"
if [ -f "$ICON_SOURCE" ]; then
mkdir -p "app/platform/android/res/drawable-xxhdpi"
mkdir -p "app/platform/android/res/drawable-xhdpi"
mkdir -p "app/platform/android/res/drawable-hdpi"
mkdir -p "app/platform/android/res/drawable-mdpi"
convert "$ICON_SOURCE" -resize 72x72 "app/platform/android/res/drawable-xxhdpi/notificationicon.png"
convert "$ICON_SOURCE" -resize 48x48 "app/platform/android/res/drawable-xhdpi/notificationicon.png"
convert "$ICON_SOURCE" -resize 36x36 "app/platform/android/res/drawable-hdpi/notificationicon.png"
convert "$ICON_SOURCE" -resize 24x24 "app/platform/android/res/drawable-mdpi/notificationicon.png"
else
echo "No notificationicon.png found"
fi
All properties must be wrapper with a data
object.
The payload of the notification is compatible with Parse server.
Property | Type | Default | Description |
---|---|---|---|
alert | String | null |
The message to show in the notification center and in the status bar. |
title | String | App Title | The title to show in the notification center. |
sound | String | false |
The sound of the notification. If true or default the default sound is used, otherwise you can specificy an audio file path located in the app bundle (/assets/ ) |
vibrate | Boolean | false |
Control the vibration of the phone. |
vibrate | Array | null |
This property can also be an array with a pattern. When the notification is received the device will vibrate following that pattern |
lights | Object | null |
This optional property sets the LED light color and frequency. Check out the property description below on how to send it |
badge | Number | null |
The icon on the launchscreen will display this number on the right-top corner if supported. |
icon | String | null |
A URL represting a large icon to show. |
color | String | null |
Background color of the notification icon |
tag | String | null |
Tag of this notification. |
id | Number | null |
ID of this notification. |
force_show_in_foreground | Boolean | false |
Control if notification must be shown as alert even if app is in foreground. |
ongoing | Boolean | false |
Set whether this is an ongoing notification. |
group | String | null |
Set this notification to be part of a group of notifications sharing the same key. |
group_summary | Boolean | null |
Sets whether this notification is the main one for it's group |
when | Number | null |
Set the time that the event occurred. Notifications in the panel are sorted by this time. |
only_alert_once | Boolean | null |
Set this flag if you would only like the sound, vibrate and ticker to be played if the notification is not already showing. |
big_text | String | null |
The longer text to be displayed in the big form of the template in place of the content text. |
big_text_summary | String | null |
The first line of text after the detail section in the big form of the template. |
Property | Type | Default | Description |
---|---|---|---|
argb | String | null |
[Required] an ARGB or RGB string of the color to set the LED light to. i.e. #ff00ff or #50ff00ff |
onMs | Number | null |
[Required] The number of milliseconds you want the light to stay on |
offMs | Number | null |
[Required] The number of milliseconds you want it to stay off. The light will loop between on and off |
If any of the above properties are missing, the device default color and frequency will be set
Notes:
- If
alert
is not present, no message is shown in the notification center. - The pair (
tag
,id
) identifies this notification from your app to the system, so that pair should be unique within your app. If you call one of the notify methods with a (tag, id) pair that is currently active and a new set of notification parameters, it will be updated.
<?php
define('GOOGLE_KEY', '');
$json = [
"registration_ids" => [
"cAU7A9Xo8T8:APA91bF9tkp5XeBmAdQqpemHupAhzXL9RDR727yRl9TEzl3mnQugxhaTi1POYepV74AszvlyN7dxbyJV2VJhW52m0-hWjZIfcIMmy3Zf11y0dHYgBHZ_GeAhhCpviR5CZaMUFcanq7ze"
],
"data" => [
"data" => [
"alert" => "Testing " . time(),
"title" => "The title",
"vibrate" => [100,50,50,50,100],
"badge" => 1,
"tag" => "APP",
]
]
];
echo json_encode($json, JSON_PRETTY_PRINT);
echo exec("curl -X POST -H 'Authorization: key=" . GOOGLE_KEY . "' -H 'Content-Type: application/json' --data " . escapeshellarg(json_encode($json)) . ' https://android.googleapis.com/gcm/send');
Sending a message to a topic
<?php
// API access key from Google API's Console
define('API_ACCESS_KEY', '.......');
// prep the bundle
$msg = array
(
'body' => 'This is a message sent from my http server',
'title' => 'From server side',
'priority' => 'high',
'sound' => 'default',
'time_to_live' => 3600
);
$fields = array('to' => '/topics/myTopic', 'notification' => $msg);
$headers = array
(
'Authorization: key=' . API_ACCESS_KEY,
'Content-Type: application/json'
);
$ch = curl_init();
curl_setopt($ch, CURLOPT_URL, 'https://fcm.googleapis.com/fcm/send');
curl_setopt($ch, CURLOPT_POST, true);
curl_setopt($ch, CURLOPT_HTTPHEADER, $headers);
curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false);
curl_setopt($ch, CURLOPT_POSTFIELDS, json_encode($fields));
$result = curl_exec($ch);
curl_close($ch);
echo $result;
The payload of the notifications is the same that comes from your server.
NB: You have to parse the data
object on the javascript side:
function(e) {
e.data = JSON.parse(e.data);
}
The object passed in the callback
contain also:
A boolean value indicating if the notification has come when the app was in background, and the user has explicited clicked on the banner.
MIT.