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Description
I'm using glfw for simple render with OpenGL 1.1 support only
I am targeting for windows vm with no video-card installed (Microsoft basic display adapter)
I able to use my app if I create context manually, however it is not possible to use glfw because of check for acceleration:
https://github.com/glfw/glfw/blob/master/src/wgl_context.c#L210 (PFD_GENERIC_ACCELERATED)
I know it is very specific issue, could we ifdef + add cmake property for non-accelerated pf support?
thank you :)