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first responder error on window creation (since macOS Sierra) #908
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This should be fixed with #883. See if the problem persists with current master. |
Built from master just now, still throws the exact same error. |
I experience the same issue. MacOS Sierra 10.12.1. Thought it doesn't cause anything to "not work", or eventually crash- as the error suggests. It's just mildly disturbing seeing this on every run :) |
@MyForteIsTimeTravel What does |
"Version: 3.2.1 Cocoa NSGL chdir menubar retina" As Jhauberg says it isn't a crash error or anything, but it does throw this error consistently on 10.12. |
@MyForteIsTimeTravel The version in master is 3.3, so you are linking against an older version. |
Okay, i must have copied the wrong one after i built. Sorry, my bad! |
@MyForteIsTimeTravel No worries! Happens to us all. Does the library built from master work better? |
Yeah it does, i got 3.3.0 and the errors gone. Many thanks |
I have the same problem now, even though I downloaded the latest version from GitHub. |
2016-11-29 12:03:03.040681 Tribes[12757:699578] [General] ERROR: Setting <GLFWContentView: 0x101422470> as the first responder for window <GLFWWindow: 0x10400ec10>, but it is in a different window ((null))! This would eventually crash when the view is freed. The first responder will be set to nil.
(
0 AppKit 0x00007fffa58f29a4 -[NSWindow _validateFirstResponder:] + 566
1 AppKit 0x00007fffa50e39eb -[NSWindow _setFirstResponder:] + 31
2 AppKit 0x00007fffa518b66a -[NSWindow _realMakeFirstResponder:] + 406
3 AppKit 0x00007fffa518b480 -[NSWindow makeFirstResponder:] + 123
4 Tribes 0x000000010003392e createNativeWindow + 1230
5 Tribes 0x000000010003320f _glfwPlatformCreateWindow + 63
6 Tribes 0x000000010003d947 glfwCreateWindow + 887
7 Tribes 0x000000010000cee0 _ZN4Game8initGLFWEv + 192
8 Tribes 0x000000010000ccc1 _ZN4GameC2Ev + 129
9 Tribes 0x000000010000cfd5 _ZN4GameC1Ev + 21
10 Tribes 0x0000000100015226 main + 38
11 libdyld.dylib 0x00007fffbc514255 start + 1
12 ??? 0x0000000000000001 0x0 + 1
)
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