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I wonder how would one change the camera field of view, so that a wider angle camera view is made possible?
I'm looking at Camera::calculateFrustumData(), and it seems the _tanHalfFieldOfView value would specify this angle, which is a burned-in constant. if I change this I seem to get expected results.
can you please confirm that indeed this is the way of changing the field of view
would you be open to change the API so that this value can be changed from outside of the library, through a public method?
The text was updated successfully, but these errors were encountered:
I wonder how would one change the camera field of view, so that a wider angle camera view is made possible?
I'm looking at Camera::calculateFrustumData(), and it seems the _tanHalfFieldOfView value would specify this angle, which is a burned-in constant. if I change this I seem to get expected results.
can you please confirm that indeed this is the way of changing the field of view
would you be open to change the API so that this value can be changed from outside of the library, through a public method?
The text was updated successfully, but these errors were encountered: