Skip to content

Conversation

Yarwin
Copy link
Contributor

@Yarwin Yarwin commented Sep 30, 2025

skip_cr argument has been removed, see: godotengine/godot#110867.

EDIT: Nothing changes for 4.5 API, generated code compatibility is never guaranteed (i.e. generated signatures for API version 4.x might be different for 4.x+1), so after consultation we decided that SemVer bump is not required (from sanity point of view as well – APIs before beta/RCs can be wildly unstable)

@Yarwin Yarwin added bug c: engine Godot classes (nodes, resources, ...) breaking-change Requires SemVer bump labels Sep 30, 2025
@GodotRust
Copy link

API docs are being generated and will be shortly available at: https://godot-rust.github.io/docs/gdext/pr-1349

@Yarwin Yarwin removed the breaking-change Requires SemVer bump label Sep 30, 2025
@Yarwin Yarwin requested review from ttencate and TitanNano October 1, 2025 06:04
@ttencate
Copy link
Contributor

ttencate commented Oct 1, 2025

Since your edit, the word "polyfill" no longer applies, right? In PR description, commit message, and in code comments.

@Yarwin Yarwin force-pushed the add-polyfill-for-read-as-gstring-entire branch from d0e593e to 43137a8 Compare October 1, 2025 06:41
@Yarwin Yarwin changed the title Add polyfill to read_as_gstring_entire for Godot versions before 4.6. Support read_as_gstring_entire in Godot versions newer than 4.5. Oct 1, 2025
@Yarwin Yarwin force-pushed the add-polyfill-for-read-as-gstring-entire branch from 43137a8 to 94df0b8 Compare October 1, 2025 06:46
@Yarwin
Copy link
Contributor Author

Yarwin commented Oct 1, 2025

Since your edit, the word "polyfill" no longer applies, right? In PR description, commit message, and in code comments.

Welp, calling it pollyfill was a stretch in a first place 😄

@ttencate
Copy link
Contributor

ttencate commented Oct 1, 2025

Looks good to me!

@Yarwin Yarwin added this pull request to the merge queue Oct 1, 2025
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to failed status checks Oct 1, 2025
@Yarwin Yarwin added this pull request to the merge queue Oct 1, 2025
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to failed status checks Oct 1, 2025
@Yarwin Yarwin added this pull request to the merge queue Oct 1, 2025
@github-merge-queue github-merge-queue bot removed this pull request from the merge queue due to failed status checks Oct 1, 2025
@Yarwin
Copy link
Contributor Author

Yarwin commented Oct 1, 2025

I will merge it later this day, Github has some issues with MacOS runners: https://www.githubstatus.com/incidents/071h21gptcp0.

@Yarwin Yarwin added this pull request to the merge queue Oct 2, 2025
Merged via the queue into godot-rust:master with commit d2d191d Oct 2, 2025
18 checks passed
@Yarwin Yarwin deleted the add-polyfill-for-read-as-gstring-entire branch October 2, 2025 05:12
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug c: engine Godot classes (nodes, resources, ...)
Projects
None yet
Development

Successfully merging this pull request may close these issues.

4 participants