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Generate Sphinx PO files from Weblate translations
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Using `./update.sh --sphinx-po`.
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akien-mga committed Apr 10, 2018
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610 changes: 610 additions & 0 deletions sphinx/po/es/LC_MESSAGES/about/faq.po

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22 changes: 22 additions & 0 deletions sphinx/po/es/LC_MESSAGES/about/index.po
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2014-2018, Juan Linietsky, Ariel Manzur and the Godot community (CC-BY 3.0)
# This file is distributed under the same license as the Godot Engine package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-04-10 12:22+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: ../../docs/about/index.rst:2
msgid "About"
msgstr ""
172 changes: 172 additions & 0 deletions sphinx/po/es/LC_MESSAGES/about/introduction.po
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2014-2018, Juan Linietsky, Ariel Manzur and the Godot community (CC-BY 3.0)
# This file is distributed under the same license as the Godot Engine package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-04-10 12:22+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: ../../docs/about/introduction.rst:4
msgid "Introduction"
msgstr "Introducción"

#: ../../docs/about/introduction.rst:11
msgid ""
"Welcome to the official documentation of Godot Engine, the free and open "
"source community-driven 2D and 3D game engine! Behind this mouthful, you "
"will find a powerful yet user-friendly tool that you can use to develop any "
"kind of game, for any platform and with no usage restriction whatsoever."
msgstr ""

#: ../../docs/about/introduction.rst:16
msgid ""
"This page aims at giving a broad presentation of the engine and of the "
"contents of this documentation, so that you know where to start if you are a "
"beginner or where to look if you need info on a specific feature."
msgstr ""

#: ../../docs/about/introduction.rst:21
msgid "About Godot Engine"
msgstr ""

#: ../../docs/about/introduction.rst:23
msgid ""
"A game engine is a complex tool, and it is therefore difficult to present "
"Godot in a few words. Here's however our PR presentation, which you are free "
"to reuse if you need a quick writeup about Godot Engine."
msgstr ""

#: ../../docs/about/introduction.rst:27
msgid ""
"Godot Engine is a feature-packed, cross-platform game engine to create 2D "
"and 3D games from a unified interface. It provides a comprehensive set of "
"common tools, so that users can focus on making games without having to "
"reinvent the wheel. Games can be exported in one click to a number of "
"platforms, including the major desktop platforms (Linux, macOS, Windows) as "
"well as mobile (Android, iOS) and web-based (HTML5) platforms."
msgstr ""

#: ../../docs/about/introduction.rst:34
msgid ""
"Godot is completely free and open source under the very permissive MIT "
"license. No strings attached, no royalties, nothing. Users' games are "
"theirs, down to the last line of engine code. Godot's development is fully "
"independent and community-driven, empowering users to help shape their "
"engine to match their expectations. It is supported by the `Software Freedom "
"Conservancy <https://sfconservancy.org>`_ not-for-profit."
msgstr ""

#: ../../docs/about/introduction.rst:41
msgid ""
"For a more in-depth view of the engine, you are encouraged to read this "
"documentation further, especially the :ref:`Step by step <toc-learn-"
"step_by_step>` tutorial."
msgstr ""

#: ../../docs/about/introduction.rst:46
msgid "About the documentation"
msgstr ""

#: ../../docs/about/introduction.rst:48
msgid ""
"This documentation is continuously written, corrected, edited and revamped "
"by members of the Godot Engine community. It is edited via text files in the "
"`reStructuredText <http://www.sphinx-doc.org/en/stable/rest.html>`_ markup "
"language and then compiled into a static website/offline document using the "
"open source `Sphinx <http://www.sphinx-doc.org>`_ and `ReadTheDocs <https://"
"readthedocs.org/>`_ tools."
msgstr ""

#: ../../docs/about/introduction.rst:55
msgid ""
"You can contribute to Godot's documentation by opening issue tickets or "
"sending patches via pull requests on its GitHub `source repository <https://"
"github.com/godotengine/godot-docs>`_."
msgstr ""

#: ../../docs/about/introduction.rst:59
msgid ""
"All the contents are under the permissive Creative Commons Attribution 3.0 "
"(`CC-BY 3.0 <https://creativecommons.org/licenses/by/3.0/>`_) license, with "
"attribution to \"Juan Linietsky, Ariel Manzur and the Godot Engine community"
"\"."
msgstr ""

#: ../../docs/about/introduction.rst:64
msgid "Organisation of the documentation"
msgstr ""

#: ../../docs/about/introduction.rst:66
msgid ""
"This documentation is organised in five sections with an impressively "
"unbalanced distribution of contents – but the way it is split up should be "
"relatively intuitive:"
msgstr ""

#: ../../docs/about/introduction.rst:70
msgid ""
"The :ref:`sec-general` section contains this introduction as well as "
"information about the engine, its history, its licensing, authors, etc. It "
"also contains the :ref:`doc_faq`."
msgstr ""

#: ../../docs/about/introduction.rst:73
msgid ""
"The :ref:`sec-learn` section is the the main *raison d'être* of this "
"documentation, as it contains all the necessary information on using the "
"engine to make games. It starts with the :ref:`Step by step <toc-learn-"
"step_by_step>` tutorial which should be the entry point for all new users."
msgstr ""

#: ../../docs/about/introduction.rst:78
msgid ""
"The :ref:`sec-tutorials` section, on the other hand, can be read as needed, "
"in any order. It contains many feature-specific tutorials and documentations."
msgstr ""

#: ../../docs/about/introduction.rst:80
msgid ""
"The :ref:`sec-devel` section is intended for advanced users and contributors "
"to the engine development, with information on compiling the engine, "
"developing C++ modules or editor plugins."
msgstr ""

#: ../../docs/about/introduction.rst:83
msgid ""
"The :ref:`sec-community` gives information related to contributing to the "
"engine development and the life of its community, e.g. how to report bugs, "
"help with the documentation, etc. It also points to various community "
"channels like IRC and Discord and contains a list of recommended third-party "
"tutorials outside of this documentation."
msgstr ""

#: ../../docs/about/introduction.rst:88
msgid ""
"Finally, the :ref:`sec-class-ref` is the documentation of the Godot API, "
"which is also available directly within the engine's script editor. It is "
"generated automatically from a file in the main source repository, therefore "
"the generated files of the documentation are not meant to be modified. See :"
"ref:`doc_updating_the_class_reference` for details."
msgstr ""

#: ../../docs/about/introduction.rst:94
msgid ""
"In addition to this documentation you may also want to take a look at the "
"various `Godot demo projects <https://github.com/godotengine/godot-demo-"
"projects>`_."
msgstr ""

#: ../../docs/about/introduction.rst:97
msgid "Have fun reading and making games with Godot Engine!"
msgstr ""
134 changes: 134 additions & 0 deletions sphinx/po/es/LC_MESSAGES/community/channels.po
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2014-2018, Juan Linietsky, Ariel Manzur and the Godot community (CC-BY 3.0)
# This file is distributed under the same license as the Godot Engine package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-04-10 12:22+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: ../../docs/community/channels.rst:4
msgid "Channels"
msgstr ""

#: ../../docs/community/channels.rst:6
msgid ""
"So, where is the Godot community and where can you ask questions and get "
"help?"
msgstr ""

#: ../../docs/community/channels.rst:8
msgid ""
"Note that some of these channels are run and moderated by members of the "
"Godot community or third parties."
msgstr ""

#: ../../docs/community/channels.rst:10
msgid ""
"A brief overview over these channels is also available on the `website "
"<https://godotengine.org/community>`_."
msgstr ""

#: ../../docs/community/channels.rst:13
msgid "Q & A"
msgstr ""

#: ../../docs/community/channels.rst:15
msgid "`Official Godot Questions & Answers <https://godotengine.org/qa/>`_"
msgstr ""

#: ../../docs/community/channels.rst:18
msgid "IRC on Freenode"
msgstr ""

#: ../../docs/community/channels.rst:20
msgid ""
"`General: #godotengine <http://webchat.freenode.net/?channels=#godotengine>`_"
msgstr ""

#: ../../docs/community/channels.rst:21
msgid ""
"`Engine development: #godotengine-devel <http://webchat.freenode.net/?"
"channels=#godotengine-devel>`_"
msgstr ""

#: ../../docs/community/channels.rst:22
msgid ""
"`Documentation: #godotengine-doc <http://webchat.freenode.net/?"
"channels=#godotengine-doc>`_"
msgstr ""

#: ../../docs/community/channels.rst:23
msgid ""
"`GDNative: #godotengine-gdnative <http://webchat.freenode.net/?"
"channels=#godotengine-gdnative>`_"
msgstr ""

#: ../../docs/community/channels.rst:24
msgid ""
"`Webseite/PR: #godotengine-atelier <http://webchat.freenode.net/?"
"channels=#godotengine-atelier>`_"
msgstr ""

#: ../../docs/community/channels.rst:25
msgid "`IRC logs <https://godot.eska.me/irc-logs/>`_"
msgstr ""

#: ../../docs/community/channels.rst:28
msgid "Other chats"
msgstr ""

#: ../../docs/community/channels.rst:30
msgid ""
"`Matrix (IRC compatible) <https://matrix.to/#/#godotengine:matrix.org>`_"
msgstr ""

#: ../../docs/community/channels.rst:31
msgid "`Discord <https://discord.gg/zH7NUgz>`_"
msgstr ""

#: ../../docs/community/channels.rst:34
msgid "Social networks"
msgstr ""

#: ../../docs/community/channels.rst:36
msgid "`GitHub <https://github.com/godotengine/>`_"
msgstr ""

#: ../../docs/community/channels.rst:37
msgid "`Facebook group <https://www.facebook.com/groups/godotengine/>`_"
msgstr ""

#: ../../docs/community/channels.rst:38
msgid "`Twitter (also, #godotengine) <https://twitter.com/godotengine>`_"
msgstr ""

#: ../../docs/community/channels.rst:39
msgid "`Reddit <https://www.reddit.com/r/godot>`_"
msgstr ""

#: ../../docs/community/channels.rst:40
msgid "`Youtube <https://www.youtube.com/c/GodotEngineOfficial>`_"
msgstr ""

#: ../../docs/community/channels.rst:41
msgid "`Steam <https://steamcommunity.com/app/404790>`_"
msgstr ""

#: ../../docs/community/channels.rst:44
msgid "Forum"
msgstr ""

#: ../../docs/community/channels.rst:46
msgid "`Forum (godotdevelopers.org) <http://godotdevelopers.org/>`_"
msgstr ""
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