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Describe the problem or limitation you are having in your project
It's very disorienting when I have a script open in the script editor while the scene in the scene editor is completely different
Describe the feature / enhancement and how it helps to overcome the problem or limitation
It would give users the option of having their script editor and scene editor always in sync
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Whenever you open a .gd file in the script editor, the system looks for a similarly named .tscn file and loads that up in the scene editor. (go by filename in case the script is attached to more than one scene)
If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
It should be a core editor setting. Also, from the forums and discord channel, the off-putting way in which the scene editor and script editor interact seems to be a very hot topic
The text was updated successfully, but these errors were encountered:
Calinou
changed the title
Editor setting that opens .tscn along with .gd
Add an editor setting that opens the associated scene file with each script
Feb 26, 2024
Describe the project you are working on
Any type of project
Describe the problem or limitation you are having in your project
It's very disorienting when I have a script open in the script editor while the scene in the scene editor is completely different
Describe the feature / enhancement and how it helps to overcome the problem or limitation
It would give users the option of having their script editor and scene editor always in sync
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Whenever you open a .gd file in the script editor, the system looks for a similarly named .tscn file and loads that up in the scene editor. (go by filename in case the script is attached to more than one scene)
If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
It should be a core editor setting. Also, from the forums and discord channel, the off-putting way in which the scene editor and script editor interact seems to be a very hot topic
The text was updated successfully, but these errors were encountered: