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Lock/Unlock node doesn't mark scene as unsaved #27769

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breakmt opened this issue Apr 7, 2019 · 0 comments · Fixed by #28452
Closed

Lock/Unlock node doesn't mark scene as unsaved #27769

breakmt opened this issue Apr 7, 2019 · 0 comments · Fixed by #28452

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@breakmt
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breakmt commented Apr 7, 2019

Godot version:
3.1 stable

OS/device including version:
Windows 7 x64

Relevant for:

  • Lock/Unlock button,
  • "Make sure children are not selectable" on/off button,

Steps to reproduce:
Press buttons (see above) when some node is selected

Result: scene is not marked as unsaved (it doesn't have * in the tab and when you close editor - godot won't tell you that there are something you probably would like to save)

Expected: scene is marked as there are some unsaved changes

bug3

@breakmt breakmt changed the title Lock/Unlock node doesn't mark scene that it has unsaved changes Lock/Unlock node doesn't mark scene as unsaved Apr 7, 2019
Sintinium added a commit to Sintinium/godot that referenced this issue Apr 15, 2019
@akien-mga akien-mga added this to the 3.2 milestone Apr 29, 2019
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