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Sprite 3D node renders behind AnimatedSprite 3D. #30394

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ca3games opened this issue Jul 7, 2019 · 3 comments
Closed

Sprite 3D node renders behind AnimatedSprite 3D. #30394

ca3games opened this issue Jul 7, 2019 · 3 comments
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@ca3games
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ca3games commented Jul 7, 2019

Captura de pantalla de 2019-07-06 22-48-30

As you can see, even if both the animatedSprite node and the Sprite node are set to opaque pre pass, if Sprite 3D has transparency it usually has issues like rendering behind the animated Sprite 3D.
If the Sprite material is set to transparency off, this issue dissapears, but you lose the transparency on the sprite.

EDIT: Attached Demo: Demo.zip

@clayjohn
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clayjohn commented Jul 7, 2019

Can you provide more information? What version are you using? Is this GLES2 or GLES3?

@ca3games
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ca3games commented Jul 7, 2019

Can you provide more information? What version are you using? Is this GLES2 or GLES3?

Attached demo of the issue.

@clayjohn
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clayjohn commented Jul 7, 2019

Duplicate of #27141, fixed by #28520

This issue is already fixed in master. And will be includes in releases 3.1.2 and 3.2+.

In the future please fill out the bug report template. If I had known you were using 3.1 and GLES2 I could have told you right away that the issue was already resolved.

@clayjohn clayjohn closed this as completed Jul 7, 2019
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