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Godot version: 3.2 beta4 (mono)
OS/device including version: Mac OSX (Mojave)
Issue description: When exporting mac applets, they don't run because they don't have the correct permissions when exported on a mac.
Steps to reproduce:
Note: fixing the permissions, allows the executable to run fine.
The text was updated successfully, but these errors were encountered:
Exported .DMG should have permission set to 0755, exported .ZIP doesn't (should be fixed in #33447).
.DMG
.ZIP
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Godot version:
3.2 beta4 (mono)
OS/device including version:
Mac OSX (Mojave)
Issue description:
When exporting mac applets, they don't run because they don't have the correct permissions when exported on a mac.
Steps to reproduce:
Note: fixing the permissions, allows the executable to run fine.
The text was updated successfully, but these errors were encountered: