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bug in tscn format #4579
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This is how I understood the steps:
I could not reproduce it, assuming that's the issue. In my test, the scene "A" was a Control as node with a Button as child. The property I changed was the button's text. What version are you using? If you have problems explaining how to reproduce it, you can provide an example project. |
maybe it's about 3d? #4320 |
https://www.dropbox.com/s/5wz2coi8367v3zi/tscn_error.zip?dl=0 There's only one who writes the script "error" or "ok". It is also worth attention bridle error message from the engine. |
I get the following warning:
There is an issue about that warning which seems to be a tscn bug: #4580. It may be the cause of this bug. |
Operating system or device - Godot version:
godot 2.0.2
Issue description (what happened, and what was expected):
1 to create a scene "A"
2 create a scene "B" and add the scene of "A"
3 included in the stage of "B" at the scene "A" mode "redoktirovanie children"
4 In this mode, the scene of "A" to edit some sort of option (but not root node) (I used a string)
5 values of changed parameters at startup will not change
Steps to reproduce:
Link to minimal example project (optional but very welcome):
https://www.dropbox.com/s/5wz2coi8367v3zi/tscn_error.zip?dl=0
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