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Always on top doesn't work when set in the Project Settings menu #48060
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@TandersT Which operating system(s) did you test this on? The implementation of the "always on top" functionality is OS-specific. |
Windows 10 |
Just recreated this on Linux |
I also have this issue on Godot v3.3.4 stable (not mono) on windows 10. |
Same issue with v3.4.stable.official [206ba70] on Win 10. Setting |
This is fixed for me with v4.0.rc3.official Fedora Linux 37 (GNOME on Wayland) |
Bugsquad note: This issue has been confirmed several times already. No need to confirm it further.
Godot version:
Godot Engine v3.2.3.stable.mono.official
Issue description:
The project setting Always on top doesn't work proper when set in _Ready or in the Project Settings menu.
You also cant set in in an override.cfg.
It does work as intended when setting it in _EnterTree.
Note that this is in the Mono build, I'm unsure if the same issue exists in the standard version
Steps to reproduce:
Create new project,
Go to Project-settings, Display-Window, and turn on Always on Top
Minimal reproduction project:
overlay-test.zip
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