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There is a performance issue in GodotPhysics that seems doesn't exist in v3.3.2-stable. Bullet is OK in both versions.
Godot v3.3.2-stable:
v3.3.2-stable.mp4
Godot v3.4-beta4:
v3.4-beta4.mp4
Bullet:
Bullet.mp4
Steps to reproduce
Run the attached project.
If textures doesn't show, select QodotMap node, select "addons/qodot/example_scenes/1-interactivity/1-brush-entities/1-brush-entities.map" in Map File property and press "Full Build" button.
Godot version
3.4-beta4
System information
OS: ubuntu 18.04
Issue description
There is a performance issue in GodotPhysics that seems doesn't exist in v3.3.2-stable. Bullet is OK in both versions.
Godot v3.3.2-stable:
v3.3.2-stable.mp4
Godot v3.4-beta4:
v3.4-beta4.mp4
Bullet:
Bullet.mp4
Steps to reproduce
Run the attached project.
If textures doesn't show, select QodotMap node, select "addons/qodot/example_scenes/1-interactivity/1-brush-entities/1-brush-entities.map" in Map File property and press "Full Build" button.
Minimal reproduction project
GodotPhysicsIssue.zip
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