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OS.shell_open cannot open folder in macOS #52828
Comments
@qdwang What's the value of PS: Please upgrade to Godot 3.3.3 and test this again as old patch releases are no longer supported. |
Sorry, I am using 3.3.3 It won't even work with
The error message is It seems the macOS considers it as an application open process. |
Oh, I just figured out that I need to add |
@bruvzg Should we prepend |
I made a comment on #51691 (comment) that is somewhat related to this; whether |
Godot version
3.3.3 stable
System information
macOS 10.12 to macOS 11
Issue description
OS.shell_open(OS.get_user_data_dir())
will cause a error.Steps to reproduce
Just run
OS.shell_open(OS.get_user_data_dir())
Minimal reproduction project
No response
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