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Unicode error: invalid skip when using the "Build" button #59299

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AndreSacilotto opened this issue Mar 18, 2022 · 1 comment
Closed

Unicode error: invalid skip when using the "Build" button #59299

AndreSacilotto opened this issue Mar 18, 2022 · 1 comment
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@AndreSacilotto
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Godot version

3.4.3 - 64 bits

System information

Windows 10, AMD Ryzen 5 1600

Issue description

When click the build button in a mono project it outputs a error "Unicode error: invalid skip". I don't know what causes it, but i don't like to see a error showing up every time I need to re-build the solution.

Capturar

The strange part is that it's only appears when using that button, if I simply hit play the error don't appear.
I also tested in the version 3.3 and the error is also there.

Steps to reproduce

  1. Create a new Mono Project
  2. Create a new C# script (this is only for creating the solution)
  3. Click the "Build" button at top right
  4. Look at the Output you should have a "Unicode error: invalid skip"

Minimal reproduction project

New Unicode.zip

@Calinou
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Calinou commented Mar 18, 2022

Duplicate of #40576.

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