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When click the build button in a mono project it outputs a error "Unicode error: invalid skip". I don't know what causes it, but i don't like to see a error showing up every time I need to re-build the solution.
The strange part is that it's only appears when using that button, if I simply hit play the error don't appear.
I also tested in the version 3.3 and the error is also there.
Steps to reproduce
Create a new Mono Project
Create a new C# script (this is only for creating the solution)
Click the "Build" button at top right
Look at the Output you should have a "Unicode error: invalid skip"
Godot version
3.4.3 - 64 bits
System information
Windows 10, AMD Ryzen 5 1600
Issue description
When click the build button in a mono project it outputs a error "Unicode error: invalid skip". I don't know what causes it, but i don't like to see a error showing up every time I need to re-build the solution.
The strange part is that it's only appears when using that button, if I simply hit play the error don't appear.
I also tested in the version 3.3 and the error is also there.
Steps to reproduce
Minimal reproduction project
New Unicode.zip
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