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This is intended. It happens because they share the same Curve2D resource. To unlink the two curves, select one of your two curves, then go to the Inspector, right click the Curve2D Resource and select Make Unique.
The same principle applies to other nodes that use Resources, like the CollisionShape2D for example.
This is intended. It happens because they share the same Curve2D resource. To unlink the two curves, select one of your two curves, then go to the Inspector, right click the Curve2D Resource and select Make Unique.
The same principle applies to other nodes that use Resources, like the CollisionShape2D for example.
Godot version
Godot 4.02
System information
Windows 11, Godot Engine v4.0.2.stable.official.7a0977ce2, Vulkan API 1.3.236 - Forward+ - Using Vulkan, NVIDIA - NVIDIA GeForce GTX 1050 Ti
Issue description
When I duplicate some nodes (path2D, in example), both of them apply the changes that I make in one of them.
Steps to reproduce
Steps:
Minimal reproduction project
N/A
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