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Consider texture offset when rotating tiles #3204

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merged 2 commits into from
Jan 15, 2016

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neikeq
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@neikeq neikeq commented Jan 2, 2016

Fixes #3153

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neikeq commented Jan 6, 2016

Just a warning, this PR may break the positioning of some tiles like the Platformer 2D's wall_deco (this is the only one I found in demos):

  • Before
    Before
  • After
    After

These tiles will need to be repositioned.

akien-mga added a commit that referenced this pull request Jan 15, 2016
Consider texture offset when rotating tiles
@akien-mga akien-mga merged commit 3c6dd57 into godotengine:master Jan 15, 2016
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I'll have a look at the demo.

vnen added a commit to vnen/godot that referenced this pull request Jan 30, 2016
Correct the offset introduced by the fix godotengine#3204
[ci skip]
@neikeq neikeq deleted the fix_3153 branch February 17, 2016 20:12
@aaronfranke aaronfranke added this to the 2.0 milestone Jan 26, 2020
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Tilemap: sprite offset is not considered when rotating tiles
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