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[3.2] Add GLTF light import #39428

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merged 1 commit into from Jun 11, 2020
Merged

[3.2] Add GLTF light import #39428

merged 1 commit into from Jun 11, 2020

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fire
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@fire fire commented Jun 10, 2020

For @aaronfranke, will do a 4.0 branch in a bit.

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fire commented Jun 10, 2020

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fire commented Jun 10, 2020

Error, spotlight is the one that needs the inner and outer definition not point light.

@fire fire requested a review from clayjohn June 11, 2020 03:46
Co-authored-by: K.S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
@aaronfranke aaronfranke changed the title Add gltf light import. [3.2] Add GLTF light import Jun 11, 2020
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Works great in my testing. See also #39450. Here is a screenshot of the test file in a 3.2 project: Screenshot from 2020-06-11 00-03-18

@akien-mga akien-mga merged commit 6c9b7c2 into godotengine:3.2 Jun 11, 2020
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Thanks!

@fire fire deleted the gltf-lights branch June 12, 2020 00:44
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4 participants