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[3.x] Ensure RigidBodies only interact with Bodies with layers in their mask #49169

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madmiraal
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3.x version of #49166.

@madmiraal madmiraal added this to the 3.4 milestone May 28, 2021
@madmiraal madmiraal requested a review from a team as a code owner May 28, 2021 14:45
@madmiraal madmiraal changed the title Ensure RigidBodies only interact with Bodies with matching mask [3.x] Ensure RigidBodies only interact with Bodies with matching mask May 28, 2021
@madmiraal
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Updated to include equivalent fix from #50685.

@madmiraal madmiraal changed the title [3.x] Ensure RigidBodies only interact with Bodies with matching mask [3.x] Ensure RigidBodies only interact with Bodies with layers in their mask Jul 21, 2021
@akien-mga akien-mga modified the milestones: 3.4, 3.5 Nov 8, 2021
@pouleyKetchoupp
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Superseded by #50625.

We could backport #50625 to 3.5 but it would need to be done with an option in project settings to avoid breaking compatibility with existing projects and force users to setup their collision layers again.

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