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[3.x] Rationalize Node removals and deletions #55514

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merged 1 commit into from
Jan 5, 2022

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RandomShaper
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Version of #55512 for 3.x.

It's the same, less the tree_exited comes in the same order as tree_exiting part, to avoid compat breakage. Otherwise it should be fine.

- Regarding preservation of owner, `free()` and `remove_child()` now behave the same: owner is kept during `tree_exiting` signal and `null` during `tree_exited`.
- Superfluous code to handle cancelation of ownership is removed.
@akien-mga akien-mga merged commit e22f7ea into godotengine:3.x Jan 5, 2022
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Thanks!

@RandomShaper RandomShaper deleted the better_node_delete_3.x branch January 5, 2022 12:31
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