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Use interleaved gradient noise for distance fade (3.x) #64052

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Calinou
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@Calinou Calinou commented Aug 7, 2022

3.x version of #50297.

This provides better visuals and performance compared to the previous ordered dither.

Testing project: test_distance_fade_3.x.zip

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Click to view at full size (and click again to view at 1:1 scale, which is required to accurately preview the dithering pattern).

2022-08-07_15 27 27

This provides better visuals and performance compared to the previous
ordered dither.
@Calinou Calinou added this to the 3.x milestone Aug 7, 2022
@Calinou Calinou changed the title Use interleaved gradient noise for distance fade Use interleaved gradient noise for distance fade (3.x) Aug 7, 2022
@akien-mga akien-mga modified the milestones: 3.x, 3.6 Aug 7, 2022
@akien-mga akien-mga merged commit 3976bdd into godotengine:3.x Aug 7, 2022
@akien-mga
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Thanks!

@Calinou Calinou deleted the distance-fade-use-interleaved-gradient-noise-3.x branch August 19, 2022 14:57
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