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[3.x] Add support for svg images in the asset library #70502

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merged 1 commit into from Jun 7, 2023

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HolonProduction
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Backport of #70317

Some assets to test svg support:

Note: the icons of the example assets look diffrent in the asset lib compared to the online version. This is because they are using features that nanosvg does not support (text and css styles). When importing them as svg files they look like they are shown in the editor asset lib so this is not a problem of this PR.

@Calinou mentioned here that svg support would propably not be possible in 3.x. From what I can tell it works the same. Please tell me if I am missing some important detail.

@HolonProduction HolonProduction requested a review from a team as a code owner December 23, 2022 22:35
@Calinou Calinou added this to the 3.6 milestone Dec 23, 2022
@HolonProduction HolonProduction changed the title Add support for svg images in the asset lib (3.x). [3.x] Add support for svg images in the asset lib. May 28, 2023
@akien-mga akien-mga merged commit eeca70f into godotengine:3.x Jun 7, 2023
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Thanks!

@HolonProduction HolonProduction deleted the svg_assets_3.x branch July 8, 2023 15:11
@akien-mga akien-mga changed the title [3.x] Add support for svg images in the asset lib. [3.x] Add support for svg images in the asset library Aug 16, 2023
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3 participants