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GDScript: Fix missing warning for shadowing of built-in types #74842

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merged 1 commit into from
Mar 20, 2023

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vonagam
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@vonagam vonagam commented Mar 12, 2023

func _ready():
  var Array := 3 # before: ok, after: warning

Extracted from #74618.

@vonagam vonagam requested a review from a team as a code owner March 12, 2023 22:53
@YeldhamDev YeldhamDev added this to the 4.x milestone Mar 13, 2023
@YuriSizov YuriSizov modified the milestones: 4.x, 4.1 Mar 20, 2023
@YuriSizov YuriSizov merged commit a5f3474 into godotengine:master Mar 20, 2023
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Thanks!

PS. Now that it returns nothing, the name of GDScriptAnalyzer::is_shadowing is not great. It should probably be something like check_if_shadowing or test_shadowing, or some version of these.

@vonagam vonagam deleted the fix-builtin-shadow branch March 20, 2023 18:12
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4 participants