Fixed width of CapsuleShape2D::get_rect + set center to center of shape #77065
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The width of the rect was only half of the width of the shape, and the 0;0 coord was at the top left of the rect.
Now the width properly matches the width of the shape, and the 0;0 coord is at the center of the shape. It should match the behavior of Godot 3.X (https://github.com/godotengine/godot/blob/3.x/scene/resources/capsule_shape_2d.cpp#L93-L99).
I haven't found a test file for CapsuleShape2D, I don't know if I have to create one or if it should be written in an existing file, or something else.