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Add ProjectSettings navigation map default up #78365

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merged 1 commit into from Jul 25, 2023
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3 changes: 3 additions & 0 deletions doc/classes/ProjectSettings.xml
Expand Up @@ -1964,6 +1964,9 @@
<member name="navigation/3d/default_link_connection_radius" type="float" setter="" getter="" default="1.0">
Default link connection radius for 3D navigation maps. See [method NavigationServer3D.map_set_link_connection_radius].
</member>
<member name="navigation/3d/default_up" type="Vector3" setter="" getter="" default="Vector3(0, 1, 0)">
Default up orientation for 3D navigation maps. See [method NavigationServer3D.map_set_up].
</member>
<member name="navigation/3d/use_edge_connections" type="bool" setter="" getter="" default="true">
If enabled 3D navigation regions will use edge connections to connect with other navigation regions within proximity of the navigation map edge connection margin. This setting only affects World3D default navigation maps.
</member>
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1 change: 1 addition & 0 deletions scene/resources/world_3d.cpp
Expand Up @@ -68,6 +68,7 @@ RID World3D::get_navigation_map() const {
NavigationServer3D::get_singleton()->map_set_active(navigation_map, true);
NavigationServer3D::get_singleton()->map_set_cell_size(navigation_map, GLOBAL_GET("navigation/3d/default_cell_size"));
NavigationServer3D::get_singleton()->map_set_cell_height(navigation_map, GLOBAL_GET("navigation/3d/default_cell_height"));
NavigationServer3D::get_singleton()->map_set_up(navigation_map, GLOBAL_GET("navigation/3d/default_up"));
NavigationServer3D::get_singleton()->map_set_use_edge_connections(navigation_map, GLOBAL_GET("navigation/3d/use_edge_connections"));
NavigationServer3D::get_singleton()->map_set_edge_connection_margin(navigation_map, GLOBAL_GET("navigation/3d/default_edge_connection_margin"));
NavigationServer3D::get_singleton()->map_set_link_connection_radius(navigation_map, GLOBAL_GET("navigation/3d/default_link_connection_radius"));
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1 change: 1 addition & 0 deletions servers/navigation_server_3d.cpp
Expand Up @@ -186,6 +186,7 @@ NavigationServer3D::NavigationServer3D() {

GLOBAL_DEF_BASIC("navigation/3d/default_cell_size", 0.25);
GLOBAL_DEF_BASIC("navigation/3d/default_cell_height", 0.25);
GLOBAL_DEF("navigation/3d/default_up", Vector3(0, 1, 0));
GLOBAL_DEF("navigation/3d/use_edge_connections", true);
GLOBAL_DEF_BASIC("navigation/3d/default_edge_connection_margin", 0.25);
GLOBAL_DEF_BASIC("navigation/3d/default_link_connection_radius", 1.0);
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