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TileMap: Check for possible scenes to be erased #80658

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merged 1 commit into from
Aug 16, 2023

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Sch1nken
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To not delay things further I created this new PR. Relevant old PR: #72456 (with borked git history).

I hope this is okay, if not please let me know.

Closes #69596

@KoBeWi KoBeWi modified the milestones: 4.x, 4.2 Aug 15, 2023
@akien-mga akien-mga merged commit ed81c93 into godotengine:master Aug 16, 2023
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@akien-mga
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Thanks! And congrats for your first merged Godot contribution 🎉

@TheKassaK
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It is not fully fixed on 4.2.

Now the instance is removed when we EraseCell(), but we cant add another tile on the same position.

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erase_cell() does not erase scene tiles cells
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