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Allow to get a list of visible embedded Windows #80673

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merged 1 commit into from Aug 16, 2023

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YeldhamDev
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While it's currently possible to manipulate Windows that are native (via DisplayServer.window_*() methods), there are no ways to get which embedded windows are being used. This PR creates the get_embedded_subwindows() method for the Viewport, that lists all visible embedded windows tied to one.

@YeldhamDev YeldhamDev added this to the 4.2 milestone Aug 16, 2023
@YeldhamDev YeldhamDev requested review from a team as code owners August 16, 2023 01:13
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@Sauermann Sauermann left a comment

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Implementation looks correct. Also I have tested, that the functionality works.
I would probably move the code to the other subwindow-functions, like Viewport::is_embedding_subwindows.
Can't say anything about the topic, if the functionality is needed.

@YeldhamDev
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@Sauermann

I would probably move the code to the other subwindow-functions, like Viewport::is_embedding_subwindows.

Good idea, I've done so.

@akien-mga akien-mga merged commit 77fd8f3 into godotengine:master Aug 16, 2023
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Thanks!

@YeldhamDev YeldhamDev deleted the give_me_my_windows! branch August 16, 2023 20:56
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3 participants