Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix GPUParticles2D offset stutter #80984

Merged
merged 1 commit into from Aug 28, 2023

Conversation

MarcusElg
Copy link
Contributor

Fixes #79515 by using the anim_offset_rand value in process just like it does in start instead of randomizing a new value

@YuriSizov YuriSizov added this to the 4.2 milestone Aug 25, 2023
@YuriSizov YuriSizov added the cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release label Aug 25, 2023
@YuriSizov YuriSizov requested a review from a team August 25, 2023 11:18
@clayjohn
Copy link
Member

Great work! Thanks

@akien-mga akien-mga merged commit 2f82687 into godotengine:master Aug 28, 2023
15 checks passed
@akien-mga
Copy link
Member

Thanks!

@YuriSizov
Copy link
Contributor

Cherry-picked for 4.1.3.

@YuriSizov YuriSizov removed the cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release label Oct 24, 2023
@YuriSizov YuriSizov changed the title Fix GPUParticle2D offset stutter Fix GPUParticles2D offset stutter Oct 26, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

GPUParticles2D animated particles with random offsets stutter between frames when emitted
4 participants