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Fix rotated tile collision not working at runtime #84261

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merged 1 commit into from Nov 2, 2023

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KoBeWi
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@KoBeWi KoBeWi commented Oct 31, 2023

Quick fix for #83825
It does not resolve the issue properly, but at least it makes rotated tile collision working correctly at runtime.

@KoBeWi KoBeWi added this to the 4.2 milestone Oct 31, 2023
@KoBeWi KoBeWi requested a review from a team as a code owner October 31, 2023 17:24
@Zireael07
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Branch name so true :P

@YuriSizov YuriSizov merged commit e4ea16e into godotengine:master Nov 2, 2023
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@YuriSizov
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Thanks!

@YuriSizov
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This fix was reworked for 4.3 in #84660.

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3 participants