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Fix RESET not effective when saving inactive scene #84405

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merged 1 commit into from
Nov 6, 2023

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KoBeWi
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@KoBeWi KoBeWi commented Nov 3, 2023

Fixes #83304
Aside from the error, the RESET tracks weren't applied.

@KoBeWi KoBeWi added this to the 4.3 milestone Nov 3, 2023
@KoBeWi KoBeWi requested a review from a team as a code owner November 3, 2023 12:00
@YuriSizov YuriSizov added cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release labels Nov 3, 2023
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Yeah, LGTM 👍

@YuriSizov YuriSizov modified the milestones: 4.3, 4.2 Nov 6, 2023
@YuriSizov YuriSizov removed the cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release label Nov 6, 2023
@YuriSizov YuriSizov merged commit dfcbc1d into godotengine:master Nov 6, 2023
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Thanks!

@KoBeWi KoBeWi deleted the no_escaping_the_RESET branch November 6, 2023 12:45
@YuriSizov YuriSizov removed the cherrypick:4.1 Considered for cherry-picking into a future 4.1.x release label Jan 23, 2024
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I was overzealous with the cherry-picking labels. Since this was done post-AnimationMixer, we'd need a separate PR for 4.1 if this issue is present in that version.

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scene/main/node.cpp:2006 - Parameter "common_parent" is null.
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