Synchronously notify SceneTree before node is added #90707
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This PR is a proof-of-concept implementation for godotengine/godot-proposals#8850. Its purpose is to allow for dependency injecting tree nodes.
Note: this is a PoC and a final implementation should check if the signals are processed synchronously or possibly a virtual function would be in order. Naming should also be verified.
Testing steps
inject.gd
file with the following contents:Expected output: