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Configurable buffer sizes via CMake #2923
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This PR has two 1-month old commits in it, should it be rebased? |
I created a feature branch from upstream/master. Not sure what happened. |
We changed our branch from master to main a few weeks ago. And your change should define default values in the code, not just in the build system. |
What do you mean; see above for the changes in Allocators.h and OpenGLDriver.cpp |
That's exactly my point, your change relies on defines being set by the build system, not something we want. You should at least have a series of |
Ah I see what you mean; I wasn’t sure if you wanted to have such an implementation. I’ll make the changes. |
The master branch has now been deleted to avoid further confusions. GitHub finally fixed the issue that was preventing us from getting rid of it. |
Your change still touches many files that are not related to your change. |
This feature allows us to specify the buffer sizes that are used in Allocators.h and OpenGLDriver.cpp. Quick fix for #2057 By increasing these buffers we can render more instances.