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Wall placement experience changed in scene viewer #2154

@GabrielArakaki

Description

@GabrielArakaki

Description

Hi guys, we've noticed that the experience of the scene viewer wall placement has changed recently in the last weeks.
As soon as the feature was implemented in model-viewer, the placement of the object was actually on the floor, but it allowed the movement in a vertical plane.
Even though it is not ideal to place a wall object on the floor, the experience itself went smoothly than the current, in which you put the object directly on the wall. We've encountered many issues moving the object around the wall, when the object meets a painting or a balcony, in which it loses the context of the wall or vertical placement, and starts moving in a horizontal plane.

We would like to know if you know about any intent params that we could use to have the old experience again, with both the floor and the wall marker to move the object around.

Before (positioning with floor and wall markers):
https://drive.google.com/file/d/1XwW38nKsc6RSCmcGsi9kwAU-_MPjEJuX/view?usp=sharing

After (positioning directly on the wall, and the resizing is locked, so apparently it finds a horizontal plane):
https://drive.google.com/file/d/19TuPl0KZ4abKJmPRQ6VZg2lIXVRgA8Y-/view?usp=sharing

Live Demo

https://demos.r2u.io/react-ar-components/2021/03/24/08/34/index.html

Version

  • model-viewer: latest

Browser Affected

  • Chrome
  • Edge
  • Firefox
  • IE
  • Safari

OS

  • Android
  • iOS
  • Linux
  • MacOS
  • Windows

AR

  • WebXR
  • SceneViewer
  • QuickLook

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flag: not model-viewerProblems that are related to our project but are ultimately some other project's issue

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