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I think the "Plugin Redistribution" section of the README has a couple of issues.
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The command given in the Plugin Redistribution section of the README is missing a path for the
-importPackage
argument. I'm guessing it should be something like-importPackage ./play-services-resolver-1.2.46.0.unitypackage
? -
There's a typo in this sentence:
The build of the Play Services Resolver plugin has Unity asset metadata that is configured to so that the all editor components...
- The current text seems to be more about how to update an existing
Play Services Resolver
integration in a plugin project, without clobbering thegvh
metadata. It doesn't really describe how to redistribute the plugin, nor in what situations I would want to do that. Is it as simple as including thePlayServicesResolver
directory contents in my plugin? Is there ever an argument for not redistributing the plugin? As a Unity newbie it would help to have these details spelled out.
Thanks for reading.
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