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Version Handler Linux library renaming fails in some cases #159

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stewartmiles opened this Issue Oct 24, 2018 · 1 comment

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stewartmiles commented Oct 24, 2018

Originally reported on: firebase/quickstart-unity#232

Failed to rename asset Assets/Plugins/x86_64/Firebase/libFirebaseCppApp-5.4.0.so to Assets\Plugins\x86_64\Firebase\libFirebaseCppApp-5.4.0.so (The source asset could not be found)

UnityEngine.Debug:LogError(Object)

Google.Logger:Log(String, LogLevel) (at Z:/tmp/tmp.40FKqscNsW/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs:91)
Google.VersionHandlerImpl:Log(String, Boolean, LogLevel) (at Z:/tmp/tmp.40FKqscNsW/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1658)
Google.FileMetadata:RenameAsset(String) (at Z:/tmp/tmp.40FKqscNsW/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:573)
Google.LinuxLibraryRenamer:RenameLibraries() (at Z:/tmp/tmp.40FKqscNsW/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1403)
Google.VersionHandlerImpl:UpdateVersionedAssets(Boolean) (at Z:/tmp/tmp.40FKqscNsW/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1749)
Google.VersionHandlerImpl:UpdateVersionedAssetsOnUpdate() (at Z:/tmp/tmp.40FKqscNsW/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1463)
Google.VersionHandlerImpl:m__0() (at Z:/tmp/tmp.40FKqscNsW/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/VersionHandlerImpl.cs:1459)
Google.RunOnMainThread:ExecuteNext() (at Z:/tmp/tmp.40FKqscNsW/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:363)
Google.RunOnMainThread:m__1() (at Z:/tmp/tmp.40FKqscNsW/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:394)
Google.RunOnMainThread:RunAction(Action) (at Z:/tmp/tmp.40FKqscNsW/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:234)
Google.RunOnMainThread:ExecuteAll() (at Z:/tmp/tmp.40FKqscNsW/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/RunOnMainThread.cs:392)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
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stewartmiles commented Oct 24, 2018

@veevoogames the import error is due to the Version Handler. It looks benign as it's trying to rename a file to the same name.

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