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Releases: gothamor/gta-vcs-recomp

GTA Vice City Stories Launcher v0.0.3

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@github-actions github-actions released this 31 Oct 09:26

GTA Vice City Stories Launcher v0.0.3

Full Changelog: v0.0.2...v0.0.3

New feature: free aim

  • You can now aim freely with the mouse or the right stick, the way a PC shooter plays. Turn it on under Keyboard → Free aim or Gamepad → Free aim in the settings (F2).
  • In scopes and first-person weapon views, the mouse turns the view 1:1, and the mouse wheel changes weapons on foot and zooms the scope.
  • On foot, moving the mouse up and down is now as direct as moving it left and right.

Fixed since 0.0.2:

  • The launcher now supports older CPUs. Until now every build needed AVX2, so on processors without it, such as Intel's Sandy Bridge and Ivy Bridge generation, the recompile step failed within a second with an empty log. The build now detects your processor and builds for what it supports: AVX2, AVX or SSE4. The Build tools step shows which one your PC gets, and if you change CPUs, the build sets itself up again.
  • When a build step crashes, the launcher now says why. Before, it only showed a generic "recompiler failed" message. Now the log ends with the exit code and what it means, and the launcher names the cause, such as an instruction the CPU can't run or a missing DLL. That makes a problem much easier to report and fix.
  • Above 50 fps, Vic no longer falls out of the ferris wheel or slides off escalators.
  • Above 50 fps, the follow cameras swing back behind the player as quickly as they do at 30 fps.
  • The F3 overlay fits its text and has a new panel showing the game's state.

Updating: in the launcher, go to Settings → Updates → Update now, restart it, then update the build. Your saves aren’t touched. You can also extract the zip into a new folder.

GTA Vice City Stories Launcher v0.0.2

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@github-actions github-actions released this 30 Oct 21:44

Full Changelog: v0.0.1...v0.0.2

Fixed since 0.0.1:

  • “Configuring the build” no longer fails when only Visual Studio’s Build Tools are installed. The build now finds CMake and Ninja wherever they’re installed and skips versions that are too old. If none will do, it downloads them once.
  • Releases are built and published automatically again.
  • The first build no longer gets stuck. In time zones behind the one the release was made in (the Americas, for example), the build could re-run CMake over and over and then fail with ninja: error: manifest 'build.ninja' still dirty after 100 tries. Files in the release zip are now always dated in the past. The build also fixes any file dated in the future before it starts, so a folder extracted from 0.0.1 builds too, with no need to delete build. If it still happens, the launcher tells you to check the PC’s clock and time zone. Thanks to the player who tracked this down.

Updating: in the launcher, go to Settings → Updates → Update now, restart it, then update the build. Your saves aren’t touched. You can also extract the zip into a new folder.

GTA Vice City Stories Launcher

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@gothamor gothamor released this 30 Oct 13:25

You need your own copy of GTA: Vice City Stories (PS2, USA) as an .iso. No game files are included.

  1. Download VCS-Recomp-<version>-windows.zip and extract it to a short local folder, e.g. C:\Games\VCS (not Program Files or OneDrive).
  2. Run VCSLauncher.exe. If Windows warns about an unknown publisher, click More info → Run anyway.
  3. Press the big pink button and follow it: choose your disc, install the build tools if asked (a free Microsoft download, about 6 GB), build (10–60 minutes the first time), then Play.

In-game settings: F2. Problems? Use Help → Make a report in the launcher and attach the zip to an issue.