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gox

gox is an extension of Go's syntax that let's you write HTML-style tags directly in your source code.

In other words, it's JSX for Go.

Write HTML-style tags directly in your GopherJS source, and have them get transpiled into Vecty components.

Okay take a look:

package main

import "github.com/gopherjs/vecty"

func main() {
	woah := <body>
		<div class="amazing">
			<h1>gox</h1>
			<span class={"you could put dynamic content here"}/>
			yeah you can do bare words too
		</div>
	</body>
	
	vecty.RenderBody(woah)
}

Why?

Two big reasons:

  • It would be nice to have type safety, but I'm unwilling to write longform Vecty components
  • It would be nice to know how Go parsing works
  • I would like to learn Go by modifying its AST (Danny's reason)
  • I want to write frontend code, but I don't want JS (Eric's reason)

How?

We basically vendored the Go parser/scanner/AST/etc. and just modified it until it fit our needs.

Wot?

Here's a more complicated example portion of a .gox file.

func (p *PageView) renderItemList() *vecty.HTML {
	var items vecty.List
	for i, item := range store.Items {
		if (store.Filter == model.Active && item.Completed) || (store.Filter == model.Completed && !item.Completed) {
			continue
		}
		items = append(items, <ItemView Index={i} Item={item} />)
	}

	return <section class="main">
		<input
			id="toggle-all"
			class="toggle-all"
			type="checkbox"
			checked={store.CompletedItemCount() == len(store.Items)}
			onChange={p.onToggleAllCompleted}/>
		<label for="toggle-all">Mark all as complete</label>
		<ul class="todo-list">
			{items}
		</ul>
	</section>
}

from our TodoMVC implementation

alright, I'm convinced, get me started

Wow! Okay I don't think we thought that would happen.

For now, clone this repo, and build it.

Use gox <directory> to convert .gox files into .go files (they stay in the same directory)

GopherJS should take care of the rest, use Vecty's docs and GopherJS's docs to learn more. We use gopherjs serve and things magically get transpiled again.

If you want to make this process better, we'd be happy to consider your ideas/PRs.

Thanks,

Eric and Danny

License

All modifications are MIT

Original Go code is all BSD

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