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Ratz

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Based off the 1996 game Rats! by Sean O'Connor, built in Java and JavaFX.

How to play

  1. Pick or create a profile
  2. Choose a map to play on (you'll need to beat the previous levels to play the next)
  3. Kill the rats before they overwhelm you!

Installing, Compiling and Executing

$ git clone https://github.com/Greenfoot5/Ratz.git
$ cd Ratz
$ mvn clean javafx:run

Design

Please note, as this was a coursework project, the final result was a modified version of design, and the design was not updated post-submission (it was completed before starting the programming)

Link to Design Documentation - This contains UML diagrams, CRC cards for every class.

Authors

Greenfoot5 - Project Manager, Programmer, Minutes

  • Helped coordinate the project, from the general design of classes to the end, bringing it all together
  • Created the Main Menu and MOTD classes
  • Enforcing Javadoc and Coding Conventions specification of the coursework
  • Responsible for meeting minutes

Vilija - Programmer, Artist

  • Designed and implemented LevelController class
  • Implemented GameObject class
  • Designed all sprites in the game

Jems-M - Programmer, Level Design

  • Designed and implemented all Rat classes and LevelFileReader
  • Created level file formats
  • Designed all the levels currently in the game

Nhysalotep - Programmer, SoundFX

  • Designed and implemented all Tile classes
  • Produced several sounds for the game, including death rat spawns and sterilisation

TomaszFiji - Programmer, SoundFX

  • Designed and implemented Profiles and their classes/files
  • Developed a High Score system
  • Designed a style sheet for various menus including main menu and level selection

translibrius - Programmer, UI/UX

  • Designed and implemented all Power classes, along with the music and sound player (SeaShantySimulator)
  • Produced or found sounds and music for the game

About

Based off the 1996 game Rats! by Sean O'Connor, built in Java and JavaFX.

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