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Releases: grovdata/RodLegacy
Releases · grovdata/RodLegacy
Release list
v0.6.5
- Fix carburetors and transmissions refusing to fit a different make than the car they were removed
from ("Fits all models" parts now actually fit) - Fix several SR1 ending scene glitches and end-game bugs
- Player name is now separate from the savegame name
- Add the cop speeding ticket graphics
- Add Haiku OS builds
Thanks again Gagert for reporting several issues.
v0.6.4
Thanks again Gagert for reporting issues:
- Fixed missing speech bubbles when challenging a driver #4
- Fixed spare parts carrying over into a new game or a loaded save(#6
- The "Looking for" opponent list is now saved and restored #5
- Fixed the engine wire and screw appearing in the wrong spot #7
- Fixed uninitialized variables that could cause random glitches
v0.6.3
v0.6.2
- Render the rearviewmirrors much more accurately, and different renderer for SR1/SR2 gameplay
- Fix diner opponent head bug where their heads could be above the car roof
- Resume music as soon as a race ends, just like in original games
- Fix issue with transparent car interior
v0.6.1
C64 support
- C64 music and sound is now available from Options, if you've added the game file
sr1commodore.zip
v0.6.0
Street Rod 2 support
- Play Street Rod 2!
- (In)famous SR2 races: Mulholland and the Aqueduct
- Grudge Night bracket race
- SR2 garage: new engine bay, tuning, muffler and differential
- SR2 opponents, drivers and cars with the sequel's 1969 setting
DOS sound
- AdLib music and sound effects for SR2
- PC speaker engine music, sound effects and engine sound from both DOS games
Gameplay fixes
- The early King does his drive-by past the diner, when you can't challenge him yet
- Time cost fixes
- Various bugfixes
Other
- Video options dialog with more video options (thanks el-topo)
- Quit confirmation box (thanks forcie)
- Video capture via ffmpeg (F6)