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With 3a01c22, the convenient methods to find tile bounds were moved to IMapOrientation. Accessing these methods in a non-static way is far more tedious, as the comparison below shows:
With 3a01c22, the convenient methods to find tile bounds were moved to
IMapOrientation
. Accessing these methods in a non-static way is far more tedious, as the comparison below shows:Syntax before:
Syntax after:
We should add static shortcuts again that call the instance methods for the current MapOrientation.
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