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Fix Emitter editing #298
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Some more requirements:
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To make the whole editor component less overwhelming, we could consider an approach similar to Unity's Particle System Modules, where you can toggle behaviours such as velocity over lifetime / size over lifetime separately. Being able to hide modules makes this a clean alternative to how our emitter panel looks.: |
In my recent Branch, I am redesigning the Emitter modification process in utiLITI from scratch. |
The new panel also needs to contain controls for particle rotation as requested per #345 . |
Currently, the dialog that allows editing emitters in the utiLITI editor has some major issues:
ParticleParameters
are not serialized properly (maybe unchanged values, especially the max values are not set as custom property?)We might also think about integrating these settings from the separate modal dialog to the normal
PropertyPanel
in order to enable live feedback on the changes in the editor and reduce the friction to play around withEmitter
settings.Alternatively, there should be at least a preview of the emitter in the modal dialog.
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