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ExtendedScriptedActions

ExtendedScripedActions is an Unreal Editor Plugin that adds Hotkey support to ScriptedEditorActions.

When these Blueprint Assets are registered, FUICommandInfo's are created for each function inside, allowing for extremely fast / easy setup for hotkeys for users.

Setup

This is a standalone plugin that has been tested with UE5.6 - use with other versions at your own peril.

How To

1. Simply create a new Editor Utility Blueprint that inherit from either:

UExtendedActorActionUtility/ UExtendedAssetActionUtility

2. Add a function to your blueprint, as normal - this will now show up under "Scripted Editor Actions" as expected.

3. Search Editor Preferences>Keyboard Shortcuts for the name of your blueprint. Each Function contained should now have an associated hotkey.

Known Issues

  1. Asset Hotkeys do not work in the content browser. Select your assets, and make the 3d viewport your focus to use them.

About

An Extention to Scripted Actions that allows for hotkeys.

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