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NGA Release #573

Merged
merged 251 commits into from
Mar 13, 2024
Merged

NGA Release #573

merged 251 commits into from
Mar 13, 2024

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Fueredoriku
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@Fueredoriku Fueredoriku commented Mar 10, 2024

The Norwegian Game Awards release of the game that won "Gamer's Choice".

toberge and others added 30 commits November 28, 2023 22:03
* Fix seeker naming problem in #338

* Add playerHand with animation on revolver reload.

* Added extra culling for players to only view their own gun (just arm for now)
…l-pillars

Use toon shader on metal pillars
- On ricichet for the hat barrel (required adding ricochet delegate)
- On hit for all other barrels
- Hat and cannon have custom graphics, the others are bullet-adjacent
* Fix terminal velocity for falling, fix jumping direction

- There is now 0 drag on Y for players falling, giving no terminal velocity
- Remove quirk with floating point rounding by applying fixedUpdate too early

* Fix maxVelocity

* Add queueable crouching in air for more fluid crouching

* Add dashing with consecutive leaps
And bounds to Grand Canyon
For extra ragdoll shenanigans

(don't try this in VR)
…eave-no-mark

Fix exploding barrels not placing decals correctly
Was missing one track, turned out it didn't actually use the prefab we
made smh.
Also make the hat toony.
Also fix the back button in the audio menu not turning the camera back
to the landing menu position
Use more prefabs in menu scene and fix music
* Add scrolling hacking material on fire for hacking extension screen #321 

* Add and change some wanted scoreboard phrases

* Add antenna wobble to seeker augment

* Add radar to seeker augment #338 

* Add more lerp to rubber sniper, fix momentum bending being in the correct coordinate system

* Add new and better jiggle to augment wires
- Replace model with a new, oil barrel-esque one that looks more
  inherently dangerous
- Adjust stats so you don't fly quite as high on knockback
- Use cylinder mesh for collider
- Add rigidbody so players can jump off the barrels (!)
- Add the old barrels as regular props
* Fix itemselect input bug #368 
* Fix bidding player movement speed
* Fix bidding player IK for bidding sign animations
…ng-barrel

Replace exploding barrel model and adjust stats
- Add specular highlights (more like activate them)
- Add tiling for texture(s)
* Add lawnmower 

- Add prefab, stats, animation, vfx and custom screen material
- Update staticInfo

* Fix first-person arm and line not culling with scoreboard shared camera
toberge and others added 17 commits February 25, 2024 15:05
…wer-colliders

Improve satelite tower colliders
Was ridiculously hard to aim when zoomed in with a mouse.
Reduced the look speed to **a tenth** of its previous value.
* Add line texture to shadows to make them look more hand-drawn

* Add a shadow directly underneath players to improve their depth perception while in air

* Fix first person weapons casting shadows
* Fix the tiling issue in the skybox

* Add prettier middle tone "splatting"-texture, and improved clouds

* Add a sun "texture" (actually an SDF) with a small animation
@ghost ghost added the new release Pull requests from another branch (usually `dev`) into the `main` branch label Mar 10, 2024
@Fueredoriku Fueredoriku marked this pull request as draft March 10, 2024 18:23
@Fueredoriku Fueredoriku self-assigned this Mar 10, 2024
@Fueredoriku Fueredoriku marked this pull request as ready for review March 13, 2024 23:13
@Fueredoriku Fueredoriku requested a review from toberge March 13, 2024 23:13
@Fueredoriku Fueredoriku merged commit bf3052b into main Mar 13, 2024
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6 participants