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  1. Luz Luz Public

    a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).

    C++ 100 12

  2. game-engine-architecture game-engine-architecture Public

    my studies of Game Engine Architecture 3rd Ed by Jason Gregory

    C++ 14 2

  3. random-projects random-projects Public

    personal and university projects developed during my graduation of Computer Engineering

    C 3

  4. ray-tracing-from-the-ground-up ray-tracing-from-the-ground-up Public

    software of Ray Tracing from the Ground Up by Kevin Suffern

    C++ 22 14

  5. vector-graphics-renderer vector-graphics-renderer Public

    final assignment of computer graphics 2D at IMPA

    C++ 7