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Releases: hazevauks/deadspace_nx

deadspace_nx 0.1.5 (Dead Space 1.2.0)

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@hazevauks hazevauks released this 06 Oct 21:44

What is new in deadspace_nx 0.1.5:

  • A settings screen: press + and − together, in a level or in the menus. Camera sensitivity, motion aiming on or off, its sensitivity, whether it counts only while aiming, and its two directions. Up and down choose, left and right change, B closes and saves.
  • The pointer in the middle of a level: it now comes up when a level asks something (spending a power node on a lock, the bench, the store). A chooses what is under it, B answers no.
  • + (pause) and − (the RIG) now act when the button is let go.
  • Fixed: a crash while the game loads, on some starts.
  • Fixed: a crash when aiming with the plasma saw before the first weapon is picked up.

To update, replace deadspace_nx.nro in sd:/switch/deadspace_nx/ and start the icon. Installing and the controls are in the README.

deadspace_nx 0.1.0 (Dead Space 1.2.0)

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@hazevauks hazevauks released this 05 Oct 21:53

First release of deadspace_nx: Dead Space: Sabotage, the 2011 mobile Dead Space, on Nintendo Switch — running from your own copy of the game. No game files are included.

  • 60 fps with sound, handheld, without overclocking.
  • Full controller play: both sticks, and a button for every action the touch screen had.
  • Motion aiming: a click of the left stick turns the gyroscope on and off.
  • A pointer for the menus: the sticks move it, A selects, B goes back.
  • Plug and play: copy the NRO and your APK, install the forwarder, play. The game's data is read straight from the APK.

You need your own APK of Dead Space 1.2.0 (com.eamobile.deadspace_full_azn, the Amazon Appstore build), Atmosphère and sphaira. Installing and the controls are in the README.

Built on android32 by aks796. Dead Space is a trademark of Electronic Arts; this port is not affiliated with or endorsed by them.