Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update 0069-reassertion-fee-reduction.md #511

Merged
merged 1 commit into from
Dec 16, 2022
Merged
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Jump to
Jump to file
Failed to load files.
Diff view
Diff view
8 changes: 7 additions & 1 deletion 0069-reassertion-fee-reduction.md
Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,7 @@ Thus, the 500,000 DC fee in addition to the three aforementioned gaming preventi

**This HIP will be implemented in two stages:**

1) Upon community vote approval, the current 1,000,000 DC reassertion fee amount will immediately be reduced to 500,000 DC. Stage 2 will only be implemented if we see hotspots moving to a distance of 10km or greater, within Res8 hexes that contain less than 3 hotspots (post stage 1).
1) Upon community vote approval and upon the completion of HIP 70, the current 1,000,000 DC reassertion fee amount will immediately be reduced to 500,000 DC. Stage 2 will only be implemented if we see hotspots moving to a distance of 10km or greater, within Res8 hexes that contain less than 3 hotspots (post stage 1).

2) In order to dynamically meet the goals of this HIP regardless of the future oracle price, monthly rewards, and daily average DC earned per hotspot, the following mathematical equation/logic will be implemented.

Expand All @@ -73,6 +73,12 @@ Additionally, there will always be a minimum of 100,000 DC and maximum of 500,00

In stage two, the reassertion fee will be dynamically calculated by what an average hotspot earns. These earnings change, depending on the monthly rewards target set by the HIP 20 halvings schedule, the number of active hotspots, and the price of HNT. This notwithstanding, the reassertion fee shall never be higher than 500,000 DC (5 USD) and never lower than 100,000 DC (1 USD).

**This HIP will be voted on as follows:**

1) Stage/phase 1 will be an HNT vote to cut the assertion fees in half for the first three months post HIP 70 to correct their hotspots locations, without any antigaming code. Since everyone will be warned that, if they do not correct their hotspots to their actual location, then they will be caught for spoofing/cheating and blacklisted. The Foundation/Nova will also use the data derived from this for future antigaming/antispoofing proofing. If the vote is approved by the community, then this stage will be implemented via a simple chain variable. Therefore, no code is necessary for this stage.

2) Stage/phase 2 will be a veIOT vote, to determine whether or not there should be a permanent or ongoing dynamic level mathematical equation, determining the ongoing reassertion fees. (Allowed, based on whatever proper antigaming eligibility/criteria methods the Foundation determines at that time.) This stage requires a veIOT voting system, as well as antigaming and the dynamic level mathamatical code. Additionally, it will help test the new veIOT voting system, and helps keep IOT in the treasury, which is beneficial for every IOT hotspot owner.

# Drawbacks

Although the aforementioned gaming prevention methods will drastically reduce the possibilities of gaming as a result of the reassertion fee reduction, location spoofers may benefit from reduced reassertion fees. Nevertheless, it will be impossible for any given hotspot to benefit from the reassertion fee reduction more than once every 525k blocks (approximately once per year).
Expand Down