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@distrohelena distrohelena released this 11 Sep 23:01
· 655 commits to main since this release
Immutable release. Only release title and notes can be modified.

Helengine v0 — Early Preview

An informal, work-in-progress snapshot of Helengine, packaged so you can hop in without building the editor or
assembling the toolchains yourself. This isn’t a polished or stable release—expect rough edges!

Includes the Windows editor and build support for all 10 platforms: Windows, PS2, PSP, PS Vita, DS, 3DS, GameCube,
Wii, Wii U, and Switch.

Getting started

  1. Download all three ZIPs and extract them into the same destination so the Helengine folders merge.
  2. Install Docker Desktop and Visual Studio C++ Build Tools as described in the README.
  3. Run Setup-Toolchains.cmd, then Start-Helengine.cmd and select your project.

The .NET SDK and console toolchains are bundled. Internet access may still be needed for dependencies.

Windows builds have been smoke-tested. Console toolchains and platform discovery have been checked, but full console
builds and hardware compatibility haven’t been verified.

Mostly here to make experimenting with Helengine easier. Have fun, and let me know what breaks :)