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Question: Pure 'Hole' mode for heat-set inserts (without outer boss) #1288
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danyvanimpe-lab
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@danyvanimpe-lab you understood it right: the screw boss is a solid post with its hole in it. Set to Hole, the whole post cuts, so you get that ring with a core left standing in it. A screw boss that only cuts its insert hole is already planned by @marcus040473, who built the enclosure parts. Until then, for a clean insert hole in a block you already have, use a cylinder set to Hole with the insert's sizes. For M3: 4.0 mm wide and 6.7 mm deep, a millimetre deeper than the 5.7 mm insert. The Size list of the screw boss shows the hole and insert length for each size, so you can take the numbers from there. Group the cylinder with the block and the cavity is there. |
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Hi ,First of all, thanks for adding the new Enclosure Parts in v1.140.0!
I’ve been testing the new Screw Boss feature, but it’s very possible that the issue is on my end and I’m just missing or misunderstanding the exact workflow you had in mind for it.
When I try to use the Screw Boss as a "Hole" inside an existing mass/block that I already modeled, it cuts away the outer wall cylinder as well, leaving an unexpected ridge/ring in the material instead of a clean, blind insert cavity.
In my workflow, I often draw custom standoffs or solid blocks first and then want to cut out just the internal hole for a heat-set insert (M2, M3, etc.).


Is the Screw Boss meant strictly as a standalone additive standoff pillar (Solid), or is there a way to use it purely as a subtractive insert hole? If not, would it make sense to add a toggle or option for a "Subtractive Insert" mode that only generates the insert hole mesh itself? Thanks again for all the effort you put into Layerling!Best regards,Dany
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