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unpredictable sketch edits #629
Replies: 3 comments 3 replies
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@RobbieKnobbie thank you for the clear pictures and the steps, that makes it easy to follow. The sketch has no constraints yet: all shapes are plain points, and a typed length or angle moves points without holding anything else, which is why the rectangle turns into a trapezoid. Three ways give you an exact rectangle: (1) add a Rectangle from the Shapes menu, select it, and click the width or height pill at its frame to type 59.5 and 41.5, it stays a rectangle; (2) draw it with lines by numbers: set the first point with the Line tool and type "59.5<0", then "41.5<90", "59.5<180" and "41.5<270" (Enter after each); (3) take a Box in the 3D editor with the sizes in the properties, if you do not need a sketch. Locking a line to horizontal or a corner to 90° is not possible at the moment. I have noted it as an idea. |
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I'm hitting this issue as well. I think locking a node in place would solve the issue until/if full constraints are ever added. You could lock the first node in place, set the line length and angle, then lock the next node. Move around the sketch until everything is correct. Yes, I'm sure it's a bit more complicated than that :-) |
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@HEMedia, that works perfectly for my need. Thanks for the awesome response! Keep up the great work. |
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While trying to make a simple rectangle in SKETCH, I am running into a lot of difficulty when I try to bring it from the sketched dimensions to the required dimensions. For example, I'm going to try to sketch a 59.5 x 41.5mm box...
first I draw a rectangle close to the desired size using standard snap settings:





manually setting the top horizontal to 59.5 pulls the shape into a trapezoid, which is understandable:
To correct this I change the top left angle back to 90, which throws off the adjacent angles:
and correcting the top right angle throws the entire shape askew:
then correcting the bottom right angle, I have a rectangle again, but its not parallel to the grid;
adjusting the opposing side lengths sometimes results in the correct geometry (a rectangle) and sometimes results in a parallelogram.
This may be a silly example, but when working on a more complicated shape, this gets frustrating.
Is there a way to anchor some entities into a characteristic, like locking a line to horizontal, or two lines to a right angle? Or perhaps prioritizing the dimensions that were entered manually over those that were just set with the mouse, so thats when a change is entered, the results would eb more predictable?
thank you!
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